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  • Tool - SMAPI: Stardew Modding API - Chucklefish Forums
    SMAPI is an open-source modding API for Stardew Valley that lets you play the game with mods It loads mods into the game and exposes events they can use to change it It's safely installed alongside the game's executable, and doesn't change any of your game files
  • 星露谷物语smapi怎么用 新手必学smapi详细教程 - 百度经验
    smapi是星露谷物语安装mod必备的工具。大家都知道星露谷物语里面的mod分为两种,一种是直接替换的,一种是改变设定的,如果说要改变参数,那非安装smapi不可。今天教大家星露谷物语smapi怎么用。
  • WIP Item ID List + Add Item Cheat SMAPI 0. 36 0. 37
    just copy all 4 files from SMAPI (Mods;StardewModdingAPI exe;steam_appid txt;Use txt) into your Stardew Valley game destination where the exe is TrainerMod dll(It contains the command) should be in your Mods folder It has to be there It won't work otherwise Start SW through the API exe and load your game and then use the command!
  • Modding Help - SMAPI causing Lag FPS Drops - Chucklefish Forums
    I rebooted my PC, re-installed SMAPI, re-installed the entire game, removed the mods that I had but the game running with smapi lags really bad If I run the game without SMAPI it runs ok I leave here my SMAPI log - although I think there is nothing wrong with it - and I hope someone can help me https: log smapi io Xd1Bx6FQ
  • RELEASED [SMAPI 1. 5] CJB Item Spawner v1. 6 Beta [01-Jan-2017]
    - Updated to Stardew Valley 1 1+ and SMAPI 1 5 - Added compatibility with Linux and Mac - Added support for the new iridium quality v1 5 (02-Apr-2016) - Added change quality button - Added all juice items - Added all wine items - Added all pickled items - Added all Jelly items - Changed: repositioning of GUI v1 4 (23-Mar-2016)
  • Guide: How to make SMAPI 0. 37 mod - Chucklefish Forums
    I will also slowly add here some SMAPI 0 37 events documentation Appendix 1: SMAPI Events This is based on SMAPI 0 37 3 that I have the source here, maybe something is missing when compared to SMAPI 0 37 1 Events in SMAPI for now are grouped into types of events, they are: Controls, Game, Graphics, Location, Menu, Player, Time Game events
  • Tool - SMAPI: Stardew Modding API | Page 138 - Chucklefish Forums
    Added another prototype SMAPI 3 0 event (helper Events World DebrisListChanged) Update checks now use the update key order when deciding which to link to Fixed SemanticVersion allowing invalid versions in some cases Fixed input events' e Cursor showing wrong tile if the player moves without moving the on-screen cursor For SMAPI developers:
  • SOLVED: Quest and event IDs? - Chucklefish Forums
    Ok, so I tried marking an unseen event as already seen using that format and smapi came up with: "[Console Commands] Sent debug command to the game, but there was no output " And I also tried extracting the quest XNBs using xnbcli and replaced the 'false' in the quest string with 'true' to hopefully mark an incomplete quest as complete and repacked the files, but the game would not start after


















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